GodotCraft
A downloadable game for Windows, macOS, and Linux
While in college, I was challenged by one of the teaching assistants to recreate Minecraft in the engine / framework of my choice. I tried Lua and Python but they yielded little to no luck so, in a last ditch effort, I moved to the trusty Godot Engine. The original time limit I had was 1hr 30m, but I ended up needing to take a lot longer to make the first prototype version [0.1] and well here we are.
I am tenatively calling this GodotCraft while I think of a better name, but as of right now it will stick.
I will say I followed a tutorial but went off and did my own thing near the end and added a few things that needed adding for quality of life reasons.
Controls:
WASD - Move
Space - Jump
Shift - Crouch (moves at half speed)
Left Click - Place
Right Click - Break
Esc - Unfocus (if mouse cursor is invisible) / Exit (if cursor is visible)
1-9 - change block (working on visual for this so you know what you're placing!)
Updated | 3 days ago |
Published | 6 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Publisher | |
Author | bl0om |
Genre | Adventure |
Made with | Godot |
Tags | 3D, Action-Adventure, First-Person, Godot, Minecraft |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Development log
- What's Next for GodotCraft?3 days ago
- VERSION 0.2: QOL and New Features4 days ago
- VERSION 0.1: The First Chapter6 days ago
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